Where Can We Go Now?
Possibilities This Year
- Extend High Visibility Examples
- Raise Visibility of Student Projects
- Show Faculty how to use Student Experts
- More Classroom Presentations Using Multimedia
- More Classrooms Equipped for Multimedia
- More Faculty Professional Presentations based on
MultiMedia
back to MultiMedia Intro
Possibilities Next Year
- Platform Independance
- Authoring Independance
- Sorce Material Archives
- Production Orientation
- Universal Training on Techniques
- Development and Documentation of Standard Procedures
- Integrate Research and Teaching
- More Student Technical Helpers
- Gameing Technology used to network players into Macro
Aggregations of Micro Policies
back to MultiMedia Intro
Possibilities in Five to Ten Years
- Visual & Audio Cortexs available on Silicon
- Conceptionary available on Silicon
- Language Based Computer/User Interaction
- Automatic Language Translation
- More Students Educated in Multiple Discplines
- All Digital Media is in now On-Line at all times and
available to Students and Faculty
- Archival Storage and Maintenance of URL's for "Early
Material" becomes a Major Issue
- Interdiscplinary Institutes
- Mayan Institute publishes new, contemporary works of
Native Mayan Speakers in Glyphs
- Compacted Degree Programs
- Extended Off Campus Learning
- Grade School/High School classes linked to Projects in
Education Department
- National/International Agreements on Sharing Knowledge
Assets
- Library Science/Computer Science/RTF/Natural
Sciences/Humanities become interactive
- Increased Links with Industry via Special Projects
carried out on net
- Experiments carried out on "Glass Classroom"
- Many Student have On-Line Jobs
- Aggregate Gameing Institute merges into Institute for
Public Policy
- Institute for Humanities becomes fastest growing entity
on Campus
- Theory of Human
Information is Developed
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Possibilities in Twenty Five Years
- Glass Classroom become predominate (but its not glass)
- Restrictions on Enrollment are Removed
- Enrollment passes 250,000 most are time students
- Eighty Percent of Students Telecommute
- Average Age of Students is Above 30
- Many Classrooms have been converted to Experience
Chambers where students are exposed to direct perception
environments.
- School of Library Science overwhelmed by Maintenance of
Archival Material. Conversion project instituted to Old
Digital material up to Modern Standards
- Libraries converted to Museums, All paper stored off
campus in Special Conditions for preservation. Access
Limited
- Theory of Human
Knowledge is developed
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Possibilities in Fifty Years
- The Information Structure of DNA is discovered to be
similar to Human Languages
- A major source of University revenue is derived from
contracts relating to Students hired to run policy
simulators for busines and government.
- The Center for Performing Arts has transformed into the
CPA Network and generates world wide revenues via its
Live Virtual Performances
- Alternatives
- Lifeforms found on Distant Planet
- No Lifeforms found Anywhere (Alone Again)
- Intergalactic DNA fragments found to be source of
Earth Epidemics, Mutations
- Library of Congress completes conversion to On-Line
- School of Library Science struggles with readability of
Old Digital files. Funding for re-recording and
re-formating becomes an issue.
- All Schools in Texas are On-Line to University Digital
Library. Many are equipped with Experience Chambers for
Total Emersion
- Five Nobel Prizes awarded to University Faculty over past
25 years
- Theory of Human Wisdom
is developed
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email the Bill Bottorff
bbott@ausbcomp.com